[NPC] Saynay Clan Sorcerer

Chaos Sorcerer


Saynay Clan Sorcerer


Movement: 4/8/12/24

Wounds: 15

Skills: Awareness (Per), Chem-Use (Int), Common Lore (Koronus Expanse) (Int) +10, Contortionist (Ag), Deceive (Fel) +20, Dodge (Ag), Forbidden Lore (Daemonology, The
Warp) (Int) +20, Forbidden Lore (Pirates) (Int), Literacy (Int), Navigation (Warp) (Int), Scholastic Lore (Occult) (Int) +20, Secret Tongue (Dark Speech), Speak Language (Low Gothic) (Int)

Talents: Dark Soul, Heightened Senses (Smell), Fearless, Jaded, Master Sorcerer, Melee Weapon Training (Primitive, Universal), Pistol Training (Las, SP), Peer (Renegades),
Resistance (Psychic Techniques), Sorcerous Power x4, Strong Minded, Swift Attack, Two Weapon Wielder (Melee), Whispers

Traits: Regeneration

Mutations: Necrophage

Armour: Gore-encrusted robes and chain (Body, Arms, Legs 2).

Weapons: Obsidian long-knife (1d5+5 R; Pen 4; Balanced, Tearing).

Gear: Runes, sigils, grimoire of sorcerer’s rites, tattered cloak.

Warp Sorcerer: The Saynay sorcerers are all skilled practitioners of the sorcerous arts. Each has a number of Psychic Techniques they can use as if they had a Psy Rating of 5 (their Intelligence Bonus). They use the Renegade Psykers and Sorcerers Row on Table 6-1: Psychic Strength on page 157 in ROGUE TRADER. Each also has 40+2d10 Corruption Points.

Sorcery Powers: Each Saynay sorcerer has the Augury and Psycholocation Divination
Techniques from ROGUE TRADER. In addition, they also have one of the three following power sets (the GM is welcome to select five different techniques as he prefers):

• Infiltrator: Flesh Warp, Tide of Lies, Warp Secrets

• Shadow-stalker: Agonising Grasp, Flesh Warp, Serpent’s Scales

• Daemonologist: Summon Daemon, Dark Curse, Warpfire


[NPC] Saynay Clan Sorcerer

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